Parent State ID: 93
State Depth: 24
Action Taken: clean-shot(shot3, ingredient1, left, right)
Action Reasoning: To progress towards the goal, we need to clean shot3 so it can be reused. Cleaning it will allow us to refill it with the necessary ingredients to create cocktail2.
State Description: - Shot1: Clean, empty, on the table.- Shot2: Contains cocktail1, used, on the table.- Shot3: Clean, empty, on the table.- Shaker1: Clean, empty, unshaken, at fill level l0, on the table.- Dispenser1: Contains ingredient1 (red).- Dispenser2: Contains ingredient2 (blue).- Left hand: Empty.- Right hand: Empty.- Cocktail1: Created by mixing ingredient1 and ingredient2.- Cocktail2: Defined by mixing ingredient1 and ingredient2.
Action Path: ['grasp(left, shot3)', 'fill-shot(shot3, ingredient1, left, right, dispenser1)', 'pour-shot-to-clean-shaker(shot3, ingredient1, shaker1, left, l0, l1)', 'clean-shot(shot3, ingredient1, left, right)', 'fill-shot(shot3, ingredient2, left, right, dispenser2)', 'pour-shot-to-used-shaker(shot3, ingredient2, shaker1, left, l1, l2)', 'leave(left, shot3)', 'grasp(left, shaker1)', 'shake(cocktail1, ingredient1, ingredient2, shaker1, left, right)', 'pour-shaker-to-shot(cocktail1, shot2, left, shaker1, l2, l1)', 'empty-shaker(left, shaker1, cocktail1, l1, l0)', 'clean-shaker(left, right, shaker1)', 'leave(left, shaker1)', 'grasp(left, shot3)', 'leave(left, shot3)', 'grasp(left, shot3)', 'clean-shot(shot3, ingredient2, left, right)', 'fill-shot(shot3, ingredient1, left, right, dispenser1)', 'leave(left, shot3)', 'grasp(left, shot3)', 'leave(left, shot3)', 'grasp(left, shot3)', 'leave(left, shot3)', 'clean-shot(shot3, ingredient1, left, right)']

INACTIVE REASON: deactivated because diagram generation failed or invalid action chosen: The left hand is not holding shot3, and shot3 is not empty, violating preconditions.
